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Autodesk 3ds Max 8 Service Pack 2

ForumaiBendrasNaujienosAutodesk 3ds Max 8 Service Pack 2

Žinutės: 21
Prisijungė: 2005-05-10
Kov 1, 2006
martynas27 sako:
Stai antrasis 3dmax'o service pack'as. Jame istaisyta daug klaidu.usa.autodesk.com

Antras service packas istaiso senesnes klaidas kurias istaisydavo pirmas service packas ir sitas naujas klaidas:
3RD PARTY
Crash when performing a File/Reset on a scene with Brazil materials
BIPED
Biped problem in pelvis while in figure mode
Fixed keyframe interpolation changes
Crash when using Clear Animation on bipeds from previous versions of max
Crash when performing create collection, copy posture, undo, redo all.
Hand transforms transfer into figure mode.
CLOTH
Crash when adjusting density in Cloth Garment modifier
Crash with Cloth when adding instanced geometry
CONTROLLERS
In max 8 there was a new functionality (see trackview controller menu -> Ignore/Respect animation Range) that allowed users to specify the range of a parametric controller.
DIRECT X
CheckVertex regression in DirectX
Incorrect normals display for normal bump map when no bitmap is used
Crash when editing .fx files used by the material editor
Unreadable material libraries because they contain DirectX materials
Crash in CheckVertex in DirectX
Undesirable changes in .fx files display
DISPLAY
Out-of-memory crash on viewport background when zooming in too close
Out of memory crash when using grid snaps is now addressed
FILE I/O
The plugin.ini file being re-ordered at startup
HAIR
Crash when rendering Hair using mental ray
Hair and 32-bit virtual frame buffer incompatibility problem when using mental ray
MAX SCRIPT
Get/Set ActiveX methods discrepancy in MaxScript
MENTAL RAY
Artifacts rendered by raytracing inside of a mix map with mental ray
Artifacts on face-mapped objects with missing texture coordinates when rendering with mental ray
Light maps with artifacts on seams when using mental ray
Crash when user logs off from an account used by satellite rendering
PARTICLE FLOW
Crash when moving a Particle Flow emitter that was created while holding Control key
Crash when creating a non-dimensional Particle Flow source
RENDERING
Changes in QuickTime settings prior to rendering were ignored
Crash when saving a scene that contains batch render data
NETWORK RENDERING
Duplicate material dialog popping up when net rendering through command line a scene that restores scene states.
Not being able to submit a batch render job with a render preset in a UNC location .
RENDER TO TEXTURE
Failure when changing output paths with Render to Texture Strip Render.
SDK
SetBipedRot not working in Pose mode for feet, clavicles and fingers
SKIN
Reverting to previous Bone Affect Limit value has been resolved.
Update problems with vertex Abs Weight spinner has been addressed.
TRACKVIEW
Crash in trackview due to a GDI objects leak.
UV UNWRAP
Unintialized code in texture lookup table no longer crashes the software.
Fix for crashing when opening Edit UV’s dialog after performing a sub-object selection.

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