Features Added:
Direct3d 11 Tessellation/Displacement mapping
“Super” screen shot mode for very high resolutions and supersampling
Improved anisotropy shader with a uniform aniso direction slider
Contextual help, a.k.a. Tool Tips
Orthogonal auto-snap on camera rotation (alt+shift+LM 😎
Custom camera bookmarks/multiple camera support
Toolbag trial period extended to 30 days
Keyboard shortcut for cycling through menu tabs (tab)
Shortcut button under the ‘File’ menu tab to load User’s Manual
Watermark toggle (“Rendered with Marmoset Toolbag”) for full licensees
Bug Fixes:
Alpha-to-coverage now supported in screenshot output
Resolved gamma issues with screenshot output with latest ATI & NVIDIA drivers
Dynamic lights now support translucent materials
Marmoset mesh format (.mesh) now auto-updates correctly
Bloom settings now properly save into scene files (.tbag)
Depth-of-Field settings now properly save into scene files (.tbag)
Wireframe & Outline modes now update correctly with animated models
Resolved 3d Stereo mode disabling when Toolbag is minimized to the taskbar
Fixed ‘Blend Mode’ box not refreshing properly when switching material selection
Currently selected animation (.anim) now saves in scene files (.tbag)
Fixed Normal map swizzle settings not working with dynamic lights
Fixed a few “Unsaved changes” checks that occur when closing files
This is a free update to all users, trial or registered. If you are a current licensee, simply download and install the 1.03 trial build from our Toolbag page and you’ll be ready to rock. No further activation is necessary.
8monkeylabs.com
Paskutinis redagavo: SSSR 2011-05-17, 15:07